Artist Development for Multisite Churches
Last month we launched a new InnovationLab at Leadership Network that I am directing, titled Multisite Artist Development. This Lab is designed for churches with 3 or more locations that are looking to develop a more robust model for identifying, engaging, growing, and releasing artists for ministry in their churches and communities. We gathered five church teams for two days in our facilitation space in Dallas to kick of this experience. I look forward to watching what these teams accomplish over the next 12 months!
To learn more about the group and our first gathering, you can catch my summary post Yearn for the Sea: Multisite Artist Development on the Leadership Network Blog. Here’s a teaser:
Critical Success Factors for Artist Development
One of the conversations during the week centered around critical success factors for multisite artist development. Regardless of what your model looks like, there are some common ingredients that are necessary for success. These include:
Vision-Minded – Michael Neale shared a quote from Antoine De Saint-Exupery, author of The Little Prince: “If you want to build a ship, don’t drum up the people to gather wood, divide the work, and give orders. Instead, teach them to yearn for the vast and endless sea.” Artists are attracted to vision and passion, particularly if it connects with their own. In your creative arts ministry, cast a clear vision of and communicate deep passion for the “why” of what you do.
People Driven – At the end of the day, music ministry (or any other type of creative arts ministry) isn’t about music, it is about people. With weekend deadlines, multiple services, and tight production schedules, its easy to forget that, as a leader, your number one task is to engage, empower, develop, grow, and release artists. How are you making relationships a priority? Can you be more intentional with your time during the week and on weekends to connect with your artists?
Creative Environments – Original, creative art, whether music, spoken word, or visual art, cannot develop on demand. If you want your artists to truly create, there must be space and time set aside for ideas to be born, developed, and collide with other creative ideas. What spaces do you have set aside for artists to dabble in their craft and create?